The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies. Without knowing all three of attack crit rate and crit damage, you are asking an impossible question. [Automatic Effect] Stats. ) Increase CRI Rate +30% flat Crit Rate. When powered up, the bonus provided by the main property increases, with. Unleashes an accurately aimed deadly thrust. its like sige 15)Shumar, Ambush: Attacks the enemy and increases your Attack Speed for 2 turns. Endure. So to simplify a monster with +100% attack and 100% crit would get the same percent of damage from each percentage of both. Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. Water attack speed and crit rate up, crit rate comes from your heal though water Jack-o-lantern gives level 2 of both to everything, dark Harg has level 2 of everything and precision up, and he has crit damage taken up to the enemy and roots, neither have a heal, but it's not like Kina's joke does either. 2 Damage +5% + Lv. ToA. Bombs explode before anything happens on a monsters turn, including Veromos' passive removal. Even without her continuous damage passive, she will still stop the boss from getting a lot of turns due to attack bar reduction. Shaina’s first skill, Crescent Moon Slash, attacks the enemy target 2 times. Think an attack based mon with no def/hp/spd scaling attacks. Karl's main feature is his third skill which ignores all damage reduction effects, including shields (both from runes or the skill effect) and. then you need to know crit rate and damage both to answer your question. (Reusable in 4 turns) + Lv. 4 Cooltime Turn -1. 4 Damage +15% + Lv. 2 Damage +10% + Lv. 3 Damage +10% + Lv. He has a first skill like other Inugami but he's better since he is dark element, because his attack doesn't glance and so he is more like to apply the defense break debuff. Summons a teddy bear to attack the enemy. The [Hidden Aim] pose disables after you attack on your turn. on a crit based monster ( monster with a guaranteed/naturally high crit rate) that CC rune is not needed, so if you replace it with crit damage and use 2 att% thats 126% to attack and (idk whats the max for a crit damage % so lets go with 63%) and 153% to crit damage. This attack has a 25% chance to forcibly put the enemy to sleep for 1 turn. Deals great damage to a single target or applies harmful effects to reduce its battle ability. 2 Damage +5% + Lv. Ignores the enemy's Defense to inflict significant damage. 5 Cooltime Turn -1Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. (Reusable in 5 turns) + Lv. Discuss the game with fellow summoners around the globe!Increase the Defense of ally monsters in Guild Content by 21%. Causes an elemental explosion to attack an enemy. Leader Skill. • • Edited. Attacks the enemy target to inflict damage. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. Before nerf he hit for around 100k s3 After his buff, 140k After his nerf 120k. It does a 10k hit, with 50% crit damage (no +CD%) then it will do a 15k hit. Most of his damage comes from his defense passive, and critical hits will only add to the attack part of his skill. Farm it in Faimon’s Volcano and Dragon’s Lair. [Automatic Effect] Crit damage is good if you put it on a unit that crits a lot. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit. The way a Leo vs. You can get critR from leader skill/awaken bonus/substat. 400 damage per card withought attack buff on your Lushen to be able to oneshot the trashwaves (while having 100% CR!). Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4:. Fire Monsters ; Water Monsters. There are 5 elements that your monsters can belong to. Mine with +446 attack and 168% crit damage can do 50-60k on g10 with s3. 5 (ignoring defense) The best substats are damage dealt on water, first attack crit damage, and cdmg as good. Ramagos deals 13% of his max HP on his first skill. B1 * AB + B2 * CD * AB B1 = (1+1/2 CC) * Base Dmg B2 = CC * Base Dmg. 67 max crit rate rolls to get to slot 4. Iron Uppercut (5. Damage +10%. Bomb damage is calculated at time of placement, by the monster that placed the bomb. + Damage +10%. Lyn (Light Amazon) is a great attack monster in Summoners War. Increase CRI Rate (Solid Blades) Continuous DMG (Assassinate . Icaru provides a team up skill that allows the team to gang up on an enemy. Comes with zero cooldown time which grants an increased crit hit rate with self-invincibility for the Light Pirate Captain. Each artifact possesses one main. Assaults another enemy with 30% increased damage if this attack kills the first target. Feng Yan Skills. I'll quote what they said. Deals damage to an enemy and recovers a turn if the enemy dies. The things you need to know when you calculate the damage for Lushen or any other ATK based damage dealer summoners war are: - Critrate is 100%. Asta is a free-to-play 4-star character whom you’d want on your team right from the start. + Cooltime Turn -1. Total expected damage calculation: Like I have already mentioned above, this is done using the formula found on the wiki and just filling in the relevant stats. At this point, our meta is strippers, CC, non crit units, bombs, and flat burst damage (Mo Long, Icares, Skogul) and. She is really good in Necropolis Dungeon because her first skill is a 3-hit skill and her third skill hits 5 times. Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. Stat Priority : Spd; Crit Dmg%; Atk%; Crit Rate% Base stats. Always. 5 Cooltime Turn -1The DMG stat should honestly just be ATK + (ATK * CR * CD) but his equation doesn't work like this (or some % of it) at all. 4 Damage +10%. I would make sure to have CR and ACC and 2 grindables for the other two substats. 27+36=63. This monster scales purely off attack. I am going to build a Ahman but can only get him to 60% crit. Rage. Theomars' first skill is a one hit single target skill that also lands a continous damage effect on the target for two turns. Lv. Summons a surprise box that inflicts damage and grants 1 random harmful effect among Stun, Glancing Hit Rate Increase, and Attack Speed Decrease to. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. 2 Damage +5%; Lv. That said, you should be running crit damage in slot 4 if you have decent crit% to. However, Monsters' max. Attacks the enemy quickly and strongly. Let's say, Base damage: 500 Base Crit damage: 50% w/ a rune with 2/4/6(25%att. + Lv. The larger the number of dice, the greater the damage. (Reusable in 5 turns) + Lv. 4 Damage +10% + Lv. 3 Cooltime Turn -1 + Lv. dmg. 3. first calculated with half dmg without any artifact impact. + Recovery +15%. Crit damage is good if you put it on a unit that crits a lot. 2 Damage +10% + Lv. Later you can switch to Violent and Revenge set runes: this build can be very fun and useful since theese rune's procs will overlap with the ones granted by Raoq's first and third ability. An upcoming massively multiplayer online role-playing game has become our pick for today’s guide, and its name is Summoners War: Chronicles which you have undoubtedly heard before. 3 Damage +10% + Lv. His first skill possesses a multiplier of 430%. Runes are special attachment stones which provide bonuses to the stats of Monsters. 3 Damage +10% + Lv. Wind Warbear : Ramagos 1. Business, Economics, and Finance. This attack won't land as Glancing Hits. It is also important to consider the quality of runes, which are typed into Normalized, Magic, Rare, Victor, and Legend. 7* {ATK} Show Skill Ups. Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. [Seal of Water] is automatically activated if the enemy dies. For example, Inugami's Scratch has a base multiplier of 323%, and it can get an additional 30% from skill ups. 3 Damage +10% + Lv. 3 Damage +10% + Lv. Calls upon the wandering souls to attack the target 4 times. The highest damage multiplier on a skill goes to the light mammoth, Marble, his skill three can hit 2 million plus on the water boss or the fire side crystals in fire b10. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Say no more. Rate Crit. 3 Damage +10% + Lv. A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsters. Attacks the enemy and steals one beneficial effect with a 50% chance. 1300 Atk, 90% crit rate and 130% Crit damage First monster: 1500 * (1 + 75% * 100% ) =. 5 Cooltime Turn -1 Defense is better. A max roll slot 4 crit rate is basically 1. Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns with each attack. I do agree Lyn is best off enemy hp though. 4 Harmful Effect Rate +5%. Each attack has a 25% chance to stun the enemy for 1 turn. (1. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. 3 Damage +10% + Lv. Damage = TotalAttack ∗ ( [1 + SkillUps] + CritDamage) * Multiplier. His passive is what makes him a deadly opponent: it offsets all the incoming. 5 Harmful Effect Rate +20% + Lv. Base on my understanding, crit damage deals a lot more damage. This attack will deal more damage according to your Defense. Attacks all enemies 3 times. 5 Cooltime Turn -1 After the crit rate patch, it may have been better to go for Crit rate slot 4 with atk, spd, hp, +1 like def or ACC but since you choose that already, I would keep it. 6 Cooltime Turn -1 Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Rate Crit. [Mach Punch] will be activated in succession with a 30% chance. so a 194% CD lushen like yours would optimaly have 194% bonus attack, which equals 900*1. Your Attack Bar recovers for 25% for each strike that lands as a Critical Hit. With this setup you can situationally use him up. Each strike reduces the enemy's Attack Bar by 20% (Reusable in 5 turns) + Lv. • 8 yr. 4 Harmful Effect Rate +5% + Lv. [Automatic Effect] + Lv. The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. I have recently pulled a Light Unicorn and became interested. 5 Removing Artifacts 6 Artifact Conversion Effects Each artifact possesses one main effect or property. 6 Cooltime. PvE: Vampire/Blade or Vampire/Nemesis - SPD / Crit Dmg / %ATK or %ATK / Crit Dmg / %ATK with speed attack crit rate and crit damage substats. Hadoken. 5 Cooldown Turn -1Following up from Laika's example, we would simply need to multiply the base damage of his first skill with his critical damage plus 100 to determine the skill's damage after critical damage has taken place. Lushen Skills. Now let's take the +15 6* runes as our condition. Summoners War: Sky Arena Wiki Monsters Element. You will gain immunity to inability effects, have your Defense increased by 30% but Attack Speed decreased by 30%. 1 support mons that don't rely on crit will do more damage to you. + Damage +10%. So if an enemy Lushen as a 200% CD with a 10% CD reduction artifact he does 190% CD. One of the best mons out there. 2 Damage +5% + Lv. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. Crit. 2 Damage +5% + Lv. ago. Your attack will always land as a Critical Hit against the target who has lower Defense than yours. Skill 3 can do a lot of damage and reduces attack bar significantly, which helps complement Hwa’s attack bar reduction. With these stats tats can do a projected 15,000 damage per skill 2 allowing for a good amount of damage per second from each tarq. According to their response, MULTI CRIT DAMAGE do not stack. Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn. (Reusable in 6 turns). Deals great damage to a number of enemies or neutralizes spells to gain advantage. 3 Harmful Effect Rate +5% + Lv. Discuss the game with fellow summoners around the globe!Bloodthirst ( {ATK}* (2. The cooldown time for [Blade Dance of the Reaper] won't be activated if the enemy gets defeated. Nidhugg. 3 Damage +10% + Lv. Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. (Reusable in 4 turns) + Lv. Dice Madness ( (DICE) Rolls the dice 4 times to attack all enemies. 2 Damage +10% + Lv. 2 you don't have high and low damage received. Attacks the enemy with the power of condensed magic. This attack will deal more damage according to your MAX HP. The best substats are damage dealt on water, first attack crit damage, and cdmg as good. Concentrated Attack . the second one would be too high on the attack side. Please check out our review and rate this monster! Feng Yan has a defense break first skill, a second skill which makes him counterattack and all allies regenerate 15% HP each turn for two turns and a passive third skill that makes him do. There is a glitch in the game that allows Verdehile to increase the attack bar by 10% if the critical chance is high enough and every monster who attacks with him will. (Reusable in 5 turns) + Lv. Multiplier: 4. This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. Damage Resistance Accuracy; 100: 15%: 50%: 15%: 0%: Level Stars HP Atk. -> 29 turns (Boss hit 2nd time) -> 39 turn (Immunity tower moves) -> 40 - 45 turns (Kill the boss depends on the crit) For transmog, the optimal setup is Halloween Verd, and 2 on Mecha Icaru, one without. for me, bsr5 was easy, but my best critdmg set is only 240. Gain Knowledge (Passive) Gains Knowledge by the number of granted beneficial effects when you're granted with a beneficial effect. 94 = 1746 bonus attack. 4 Recovery +10%. 5 Damage +10%. Just combine skill 3 and skill 4 in the same line. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Fire Monsters; Water Monsters. The first team for GB7 is: (1) Belladeon – Light Inugami. Rate Crit. Self explanatory, Chloe and Veromos are good examples. Laika is a great monster to use in PvP defense thanks to his passive skill which mitigates the incoming damage at 35% of his Max HP and he has 50% chance to revenge. The Monster gets an additional stun effect to its attackFat Macaron (Passive): If an ally excluding yourself takes damage from an enemy, you have a 15% chance to offset that damage, attack the enemy instantly to deal damage proportionate to your Defense and stun the enemy for 1 turn. Maybe there's a different value that is correct. You can check by using various buffs in ToA floors you have beaten and compare the difference in damage for the Defense and Attack Buffs. Then, make skill 4 into something. Sometimes Susano is used in Dragon B10 as damage dealer and also dotter with first skill and attack bar debuffer with second skill. The damage increases according to the Attack Speed. + Damage +20%. 4 Damage +10% + Lv. Obs: TotalAttack = BaseATK(White)+BonusATK(Green) The part in Bold is what matters to us, since the multiplier is a fixed amount for. 5 Cooldown Turn -1 As one can see, the base damage of a skill is a function of a monster's total stat and the multiplier for the given skill. Damage Resistance Accuracy; 104: 15%: 50%: 15%: 25%: Level Stars HP Atk. 3 = 30% . [Automatic Effect] (Reusable in 4 turns). Attacks all enemies 2 to 3 times. Additionally, this attack has a 40% chance to decrease the enemy's Attack Power for 2 turns and Attack Speed for 2 turns. Lv. 4 Damage +10% +. Lightning Strike. 5 Even though Valk has almost 100 less attack stat that loses out on the stat increase from runes, the damage multiplier from the skill outweighs that. Kro (Dark Inugami) is a good attack monster in Summoners War. 58% crit rate. Increases the Attack Power of ally monsters in the Dungeons by 33%. Additionally his attacks doesn't land as glancing hits. Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. I have near max towers tho and artifacts with coop and crit bonus as well as damage based on attack, and one of my Icarus hurts. In-depth. Off of enemy HP Lyn (light amazon) is probably the best. Take a note on her total attack value; Go to Garen Forest normal 1 (these monsters have negligible Def, so the result is "cleaner"), see how much damage she deals to one of the monsters with both 2nd and 3rd skills; Remove one of her att runes, take note on her new attack value and repeat the previous step;And he decreases the enemies attack power for 2 turns with a 100% chance on his first skill (well, 100% before accuracy and resistance) when maxed. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. Fire Monsters; Water Monsters; Wind Monsters. [Seal of Water] is automatically activated if the enemy dies. 4 Damage +5% + Lv. All monsters start out with a base critical rate of 15%, and this can be increased by Runes, Critical Rate Buff, Leader Skills, Attribute Advantage, or an awakening bonus. 4 Damage +10% + Lv. Increases your Attack Power for 2 turns, and inflicts damage that ignores all damage reduction effects. Overall you need much better overall efficiency on attack, crit dmg and hp rolls. Has no cooldown time. Increases the skill cooldown time by 1 turn if the target's Attack Bar is 0. 4 Damage +10% + Lv. Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . End Game. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. Recovers the HP by 30% of the damage dealt with every attack during your turn. 58% from it, plus 15% from your base crit chance, and you're already at 73% chance to crit. (Reusable in 4 turns). Attacks the enemy 2 times and deals more damage when the enemy's HP is low. That's 1. You. Depends on the monster. 5 Cooltime Turn -1The ones with the most accuracy first and the one with most ark/crit rat/ crit DMG last to make more damage with monsters/boss under Def break. 3 Damage +10%. + Lv. Measuring precisely by how much margin 1% cd increases your attack when compared to 1% atk will depend on the current build, towers, etc, ". Multiplier: 3. This attack will deal more damage according to your MAX HP. Defense evens out the damage you are taking i. 7* {ATK} Show Skill Ups. in purely damage taor does quite a bit. 3 Damage +10%; Lv. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver. RYU Skills. 2 Damage +10% + Lv. Crit. Multiplier: 3. crushing doesn't crit at all so crit damage isnt applied to it, if you want to make use of it for example: if you have pungbaek you may want to pump more attack than crit damage btw it is affected by defense break meaning if there's enemy hwa or verde with defense break s/he will get 1 shotted sometimes it takes 1/2 of kumar hp but usually kumar kick my ass when. (Reusable in 3 turns). Attacks the enemy 2 times to decrease Attack Speed for 2 turns with a 30% chance each. Deals great damage to a number of enemies or neutralizes spells to gain advantage. Damage Resistance Accuracy; 100: 15%: 50%: 40%: 0%: Level Stars HP Atk Def; 30: 4: Min: 3615 Max: 6150. This yields a base damage of around 3586. 5 Damage +15%; Skill 2: Magic Shot: Shoots 4 magic bullets that seek enemies with low HP. 3 Damage +10%. 4 Damage +10% + Lv. 4 Damage +10% + Lv. For this one, its 3rd dealt 41k dmg without crit and 120k damage when crit. In addition, when attacked by an enemy, decreases. Reddit Post:. But the most important thing is stat-efficiency of a rune, relative to the average value of sub stats. Though, Lucifer passive does not specifically say damage only allies deal, which is the kicker. Expose Weakness. I used Lulu against the team mentioned above and it wasn't that hard. Sig's third skill is 230% of attack and 10. Deva’s first skill, Crescent Moon Slash, attacks the. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. 5 Damage +10%. The last hit knocks down targets within the area with a certain chance, and if the target is knocked down or stunned, uses Incineration Cannon. I used to run with 2. first original dmg without artifact is split by 2 or 3 or 4 or XXX mobs. Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. So if you get a Fatal Rune with Attack % make sure that it. 8*spd)*att. 15* {Target MAX HP} x2. A low-crit Feng Yan will, for example, delete Camillas really easy, while a crit will make her cleanse the DEF break. Atk damage is good for just basic ones that don't rely on crits. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. He is very easy to skill-up since he is farmable at Faimon Volcano scenario. At first glance, Crit Damage looks like a sure winner. Base on my understanding, crit damage deals a lot more damage. e Mo Long s3, Daphnis s3. His skills are not conventional but can be evolved through a new upgrading system. Once you have reached the maximum amount of artifacts, if the chest at the end of dungeons contains an artifact, the chest will not appear at all. But also Pensal (1# ranking) took atk% over crit. Increase the Accuracy of ally monsters by 30%. Total damage = 6750 Wind Valk: 801 base attack at level 40 Assume 200% attack from runes Total attack 2403 First skill does 350% damage Total damage = 8410. Throws ninja stars to attack and inflicts Continuous Damage for 1 turn. PS: Multipliers were datamined but real damage seems. Up to a maximum of six runes may be equipped to a monster, although they must be bound to a monster in order to. [Hadoken] will be activated in succession with a 30% chance. The [Hidden Aim] pose disables after you attack on your turn. Leader Skill. Leader Skill. 2 Damage +10% + Lv. 3 Harmful Effect Rate + 10% + Lv. However, attack based healers like Mihyang will usually call for slot 4 ATK% runes. Moreover the first skill on awakened form is strenghtened, and each hit inflicts continous damage with 35% chance on max skillup. bonus atk % should be equal to total cd%. I really recommend bringing Immunity, as area Defense Break + Oblivion on the boss attack will make your life significantly harder (Verdehile and Astar, both previously mentioned both rely. If you want constant attack, pick a random number and make it the attack. . Ideally +75 speed or around there with 150 crit damage and +800 attack and as high crit rate as possible. Garo has become a very good monster to use, especially in PvP battles involving 4 star nat max monsters like some bases in Siege Battle and World Arena Special League . 4 Damage +10% + Lv. This attack will deal more damage according to your Attack Speed. (Reusable in 6 turn (s)) Lv. Inflicts continuous damage for two turns if you get a Critical Hit. taor has higher damage s3 scaling for single target and i believe his stats are better as well (much higher base atk, lower base speed) taor has 911 base attack, lagmaron has 801 while taor has 95 speed and 30 base CR and lagmaron has 110 with 15 base CR. 6 Cooltime Turn -1Attacks an enemy, dealing damage proportionate to the enemy's MAX HP, and decreases its Attack Speed for 2 turns. Shun Skills. 2023-01-27. -> 29 turns (Boss hit 2nd time) -> 39 turn (Immunity tower moves) -> 40 - 45 turns (Kill the boss depends on the crit) For transmog, the optimal setup is Halloween Verd, and 2 on Mecha Icaru, one without. (Reusable in 5 turns). 3 Damage +10% + Lv. (Reusable in 3 turns) Attacks the enemy 3 consecutive times, and adds Continuous Damage, weakened Defense, and stun to each. So I'd still use hp% on slot 4 in his. 3 Damage +10% + Lv. (Reusable in 4 turns). The Orbia stats. Recently on a thread, someone said that a rep from C2Us told them no crit damage effects stack. Getting a violent proc on her can mean getting 2-3 continuous damage debuffs on every enemy. Wind Onmyouji (Passive Skill – Comeuppance): Recovers the Attack Bar by 25% to 35% if an enemy uses a skill with. This skill may revive a dead ally with 30% HP and 30% Attack Bar but adds 3 turns of cooldown. 2 Damage + 5% + Lv. Lv. 7* {ATK} Show Skill Ups. Damage +10%. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. Then, you would need 2000 ATK to hit for 6000. 5 Harmful Effect Rate +10% +. Absorbs the enemy's attack gauge by 15% with a 15% chance for each attack. He has a great third skill that increases critical rate and defense for all allies for three turns. Will – Immunity for 1 turn. 6 Cooltime Turn -1 Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Despite having a huge attack value for a 2-star monster and quite. Runes are found in special sets of either two or four, with the completion of a set giving a special bonus, in addition to the individual bonuses of runes. 53= 4002Wind Striker (Skill – Triple Crush): (Effect changed) If the enemy has no beneficial effects after the first attack, the second attack is activated → If the first attack lands as a Critical Hit, the second attack is activated. We have the upgrade of Abyss dungeons for GB and DB. Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. and his first. The only big issue is when you use atk lead, but it. 5* {Target) Increases your Critical Rate for 3 turns and attacks all enemies. Imesety Skills. Optimizing with 5 Focus Stats: choose 5 stats that are the most important for your monster. Increases the Critical Rate of ally monsters with Water attribute by 38%. The first 3 hits decrease one enemy's Attack Bar by 30% each, and the 4th hit Stuns that enemy. She is a three star natural monster that has an unique skillset in the game: all her skills deal damage based on target's max HP. 23) ×. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Just pulled Miles and was pleasantly surprised at how he performs. Crit. Swing the hammer, attacking all enemies and decreasing their Defense for 2 turns with a 50% chance. 3 Damage +10% + Lv. Critical Rate Edit Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Hit. As you can see, Chow clearly does more damage when his attack is higher, than putting emphasis on HP. Bombs' stun is resistable. Damage increases accordingly to your Attack Speed. Fire Monsters ; Water Monsters. Put in some thresholds like Crit = 70%, desired minimum HP values. Figured out I didnt need shield runes, I went Swift Will (SPD HP HP) hes on 260 spd. CryptoTry to reapp swift runes with innate first as they can be used for different types of damage dealers or support depends on the result. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance.